![]() ![]() They also open the way to smuggling compartments, which are hidden areas dotted throughout the ship, which are also time gated for each week. How to unlock Captain's Logs for the Bound in Memory and Graven Scrawl objectives in Destiny 2.Īnd no - the Captain's Logs are unfortunately not at all related to Star Trek.Destiny 2 Smuggling Compartment Week 1 location.Destiny 2 Smuggling Compartment Week 2 location.Destiny 2 Smuggling Compartment Week 3 location.Destiny 2 Smuggling Compartment Week 4 location.Destiny 2 Smuggling Compartment Week 5 location.Destiny 2 Smuggling Compartment Week 6 location.Destiny 2 Smuggling Compartment Week 7 location.Destiny 2 Smuggling Compartment Week 8 location.Destiny 2 Smuggling Compartment Week 9 location.Destiny 2 Smuggling Compartment Week 10 location.Destiny 2 Smuggling Compartment Week 11 location.Destiny 2 Smuggling Compartment Week 12 locationĬaptain's Logs are dropped automatically on each completion of Presage once you have completed it the first time.In other words, once you have finished Presage a second time, giving you your first random roll Dead Man's Tale drop, you'll get your first Captain's Log. New Captain's Logs are only introduced into the game on a weekly basis (following each Tuesday reset). This means you are encouraged to replay Presage weekly, earning you another chapter in the Captain's Log in the progress.Ĭaptain's Logs also unlock smuggling compartments on the Presage for future playthroughs. These are doors which are previously locked, and can be opened by finding tablets dotted throughout the ship. Killing all of the Scorn in the hangar ends the encounter.On your second Presage completion, your first Captain's Log will unlock.In summary, Captain's Logs and smuggling compartments work like so: Each Captain's Log links to a specific smuggling compartment, unlocked in sequence, which is available to access on your next playthrough. Defeat most of the Scorn, then focus all of your firepower on the second Abomination. ![]() Screebs will be part of this wave, so try to stay away from enemies. When one Abomination dies, an additional wave of Scorn will spawn. Note that if you take too long to kill an Abomination, Screebs will periodically spawn to apply pressure. They are absurdly tanky, so feel free to unload your Heavy weapon or Super into them. When most of the Scorn are dead, focus on one of the Abominations. Kill the Ravager waves, then focus on defeating the Chieftans. Pull them away from any Chieftans before facing them. Take them out as soon as you can.īesides the ranged enemies, tons of Ravagers will swarm you throughout this fight. Raider snipers will also lurk on the second-story platform overlooking the area. Stick to cover to prevent getting sniped. Two Abominations will pelt devastating lightning attacks at you during this fight. Stasis is especially useful for solo flawless runs, allowing you to freeze Screebs and other troublesome foes. Use subclasses and Exotics that improve your survivability and give utility options. ![]() Arbalest, Borealis, and Sleeper Simulant are a few good choices for this variant. But solo players will need items that can deal with all three shield types and simultaneously stay alive. Add-clear loadouts are great if you're playing in a team. Presage's lengthy platforming sections leave little room for error, making the combat sections a rush against the time limit. Master doesn't have this negative delta present, technically making enemies easier to kill if you're 1,320 Power or higher.įor solo players, this variant is nothing short of frustrating. Normal Presage always sets your Power level to 1,240-ten under the Scorn you face. With that said, Power clamping isn't present in the Master variant. You'll go through the same mazes, same enemy groups, and fight the same boss with the same mechanics. Unlike Zero Hour, the Master variant does not change any mechanics or the Glykon's layout. ![]()
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